Popular Post Chase Goldman Posted May 23 Popular Post Share Posted May 23 (edited) Updated to Reflect the Ver 1.1 Update released on 25 May 2023. This thread is an attempt to consolidate dispassionate, factual, and unbiased (pro or con) observations and impressions on the XP Deus 2 Ver 1.1 Update. If you have been plugged into the posts here related to this update, it is obvious that it’s definitely a glass partially full, partially empty thing depending on your perspective and how the changes, for better or for worse, affect the way you each use your Deus 2. People who focus solely on specific types of detecting or specific site conditions with their Deus 2 (e.g., beach and water hunters vs. park coin shooters vs. hot dirt relic hunters vs. gold prospectors vs. those detecting in highly iron or aluminum polluted sites) will each have different reactions to this update be it elation to ho hum to bitter disappointment. And just to be clear, it’s apparent things have changed beyond the obvious added features touted by XP, no denying that. Also, it’s apparent that long time, identified issues that have existed before even ver 0.71 was released have still not been addressed (e.g., micro gold sensitivity, the clock, high target ID compression). What’s not clear at this stage is the impact (net positive or negative) of the “unexpected” changes and whether the omissions are intentional because XP hasn’t figured out the fix or have it prioritized for a subsequent update. My point is, the forum community is better served, at this point, by level headed assessments and exchanges of factual information and observations. Information that can be usefully disseminated amongst Deus 2 users, rather than knee jerk, emotional, and/or over the top proclamations (good or bad) that just stir the pot or satisfy people’s hidden agendas. That type of commentary does little to help Deus users nor does it help XP get the useful feedback needed to enable addressing improvements in a timely manner. So if you can’t help being significantly biased or hyperbolic in your commentary either because you are an unapologetic XP FanBoy or a perpetual XP basher, please just sit this one out. Also, this is a reminder that Gary Black @Gary XP is a member of DP and drops in to monitor and exchange information with existing and prospective Deus 2 users so if we can keep the discourse civil and to the point, Gary can be a useful resource to shed additional light on what changed with ver 1.0 and a direct conduit back to XP regarding our Ver 1.0 experiences, good and bad, and what else we might like to see that was perhaps broken by or not addressed in Ver 1.0. Have at it. Also, here are links to some useful official information and videos related to the update. V1.1 UPDATE XP would like to express its gratitude to all users for providing valuable feedback following the release of version 1.0. We appreciate your input, and based on your feedback, we are pleased to introduce version 1.1: Bug Fixes: We have successfully resolved the issue of remote control rebooting or WS6 freezing in very rare configurations. Other Improvements: The FE.TID (Ferrous Target display) setting is now enabled by default. If you prefer not to display ferrous target IDs, you can turn off the FE.TID setting. We have made corrections to the SILENCER function in programs P1, P2, P4, P5, and P6. Now, Silencer levels 0, 1, and 2 provide the same rejection as in V0.71, while higher levels from 3 offer better iron rejection. The program 3 SENSI FT uses different Silencer close to V1.0. Notes : - Previous versions 0.6, 0.71, and 1.0 are still available online and accessible thanks to the new updater. - All other new functions and improvements introduced in V1.0, such as Audio Filter, Freq Max, HiSquare audio, Fulltones Offset, fast TID, etc., remain unchanged in V1.1. We encourage you to read detailed information about these features in the documentation below and watch the video by Gary Blackwell. Additionally, we strongly recommend watching the tutorial video below titled "Update Procedure" to guide you through the update process. Thank you once again for your valuable feedback and continuous support! The XP team What's new in Version 1.0: FULL TONES (DISCRI > EXPERT) DISCRIMINATION=TONE BREAK Values below the discrimination level, such as the ground and iron, are now audible without having to lower the discrimination to -6.4. The discrimination setting acts as a "tone break," and the Iron Volume setting adjusts the volume of ground and iron below the discrimination level. OFFSET-FT (FULLTONES > EXPERT) Shifts the audio frequency to the high tone of the first targets with a signature just above the Discrimination level, in order to easily differentiate them audibly from iron: 0=disabled OFFSET. 5=default setting allowing a first level of offset to the high tone of the first non-ferrous targets. 10=more pronounced offset. 40 (max) = all targets above the discrimination level will produce the same high-pitched sound. Full Tones -TONE VOLUME (FULLTONES > EXPERT) Configures the tone breaks and volume levels of 5 conductivity ranges of the Full Tones in order to prioritize certain target ranges. TONE VOLUME (MENU > DISCRI > EXPERT > TONES > EXPERT) Adjusts the individual volume of each tone on 11 levels to attenuate certain target ranges and prioritize others. FREQUENCY MAX (MENU > FREQ MAX) Limits the maximum high frequency used in the multifrequency spectrum FMF to 40kHz, 24kHz or 14kHz for each program. Reducing the Max Frequency improves ground stability and iron discrimination. This also reduces sensitivity to weak conductors (T.ID 25-50) and the ability to accept coins mixed with nails or heavily mineralized soil. For example, program 1 GENERAL coupled with a Max Frequency of 14khz (4-14khz spectrum) is more suitable for locating high conductive targets (silver coins) through aluminum foil, compared to the default band up to 40khz. Note: The frequency shift and auto frequency scan have been moved to the Max Frequency sub-menu. AUDIO FILTER (OPTION > AUDIO) Cleans up the audio and sounds smoother, less instability, particularly at depth, choosing the correct Audio Filter for your search area can gain a few extra centimeters of performance. On clean beaches or clean open ground, higher levels from 2 to 5 will be interesting. In polluted iron environments, lower levels from 0 to 2 will retain enough nuances in the iron feedback to better recognize Ferrous and Non-Ferrous targets. At 0, this audio filter is disabled. HI-SQUARE AUDIO TYPE (OPTION > AUDIO > AUDIO TYPE) This new audio type has a richer and clearer harmonic content than the SQUARE Audio Type and can very often help identify deep quiet targets. In Pitch mode, strong targets close to the coil will be less sharp and softened compared to SQUARE, in order to better identify deep targets without saturating your hearing with close and strong signals. FASTER T.ID The target ID (T.ID) display now updates faster, so that the ID of a ferrous target does not linger on a non-ferrous target. Also, adjust the FE T.ID setting to OFF to favor the display of non-ferrous targets. FE T.ID (OPTION > CONFIG > ON/OFF) FE T.ID = ON: Displays the ID of ferrous targets. FE T.ID = OFF: Will not display the ID of ferrous targets but only targets with an ID value higher than the discrimination setting (even if you keep the Iron Volume). In iron-polluted environments, set FE T.ID to OFF to focus on the display of non-ferrous targets. SILENCER (DISCRI > EXPERT) Now more effective and staggered with 8 levels from 0 to 7. With the silencer set to levels 2-3, difficult ferrous targets displaying a high ID and generating high-pitched tones will be better eliminated. If you want to further improve the discrimination of ferrous targets, consider: - Increasing the Silencer to 3, 4, 5... - Increasing the discrimination level to 8-10. - Use the B.caps reject (rejecting ferrous and large iron capsules) - Reducing the Max Frequency to 24 or 14kHz OTHER Program 1-GENERAL Program 1-General now uses 2 tones and the Big T.ID display mode as default. Its reactivity is slightly reduced from 2.5 to 2 to offer you more performance in general use on less polluted ground. Multi Notch and Ground menu is now available on the WS6 The Multi-Notch as well as the Ground menu with its all-metal mode are now present on the WS6 Master. Edited May 25 by Chase Goldman Updated to Include Ver 1.1 Update Info 13 1 Link to comment Share on other sites More sharing options...
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