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MrGreen

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  1. Hey thank you for your feedback Rick I hope so too friend I love metal detecting I just want to find a way to bring that love into the game
  2. I made a game play trailer to show the short of theme/style I am going for -
  3. Thank you for your feedback; I completely agree with the challenge of keeping players entertained. One suggestion I received from a metal detecting Discord was to incorporate a historical story element. When players find items, they would trigger flashbacks to the past. Another idea involved uncovering strange buried items, like a bullet with blood or a knife, leading to a mysterious storyline. As you find these items, the player could experience a growing sense of threat, receiving stalker-like messages on their in-game phone as they get closer to unveiling the secrets behind the buried items
  4. I've noticed a lack of metal detecting games on Steam, and many of them appear to be abandoned by their developers. Determined to fill this gap, I've decided to create my own. To ensure it aligns with the interests of the metal detecting community, I'm reaching out for input. Currently, the game includes metal detecting with over a hundred 3D models, each created by me, featuring various prices and rarities. Players can upgrade their metal detector, and there's an option for both manual and auto metal detection. The manual mode allows free movement, while the auto mode scans from left to right. For the shoveling aspect, players shovel the ground, revealing dirt. If the shovel is directly above treasure, it will emerge after a few shovels. I'm in the process of adding a crouch feature. After using the main shovel, players can crouch and employ a handheld shovel to further dig around the treasure. Once found, you clean and catalog it, adding it to your inventory. At nighttime, you have the option to set up camp to recharge your equipment. Additionally, you can upgrade your camp to give it a unique look and feel that reflects your personal style. When you sell your treasures, you'll have the opportunity to purchase upgrades for your equipment. Moreover, you can buy pets, improve your camping site, and invest in vehicles for enhanced transportation. To further enrich the experience, I'm considering the addition of houses that you can buy, allowing you to furnish them to your liking. Additionally, smaller tools like lockpicks, a torch, and various apps for your in-game phone will be available for purchase. I've implemented quests for players to complete, offering valuable rewards and items for sale. Currently, I'm also crafting a captivating backstory for the game, complete with a twist ending. I'm eager to hear your thoughts and any features you'd like to see in the game to make it a solid and enjoyable experience for all.
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