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Digalicious

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  1. Also... Does BM not work at all in the G, F, or C discrimination pattern? OR, does it only partially work in those discrimination patterns?
  2. Very cool JCR. Well, "cool" for us nerds lol. Thanks for posting πŸ™‚
  3. I did even more testing, and I think I'm convinced that BM often, and deliberately, ignores shallow to mid depth targets (mid to high signal strength targets). That would explain why so many of my in the wild targets weren't even detectable in BM, but came through loud and clear with a good ID in Park mode. The 30% of targets in which BM was much better than Park mode, were all deep or tiny targets (low signal strength targets).
  4. According to the release notes of the new update, the 2nd GB is to overcome mineralized/hot rocks, red bricks and other ground changes in the surrounding environment that have different properties than the soil that’s been ground balanced.
  5. Agreed. With a mode so "different" as BM is, a demo before release would have been very helpful. I'm still thinking BM is a niche mode. Relic hunting in iron infested sites maybe? How did Gen D mode work JCR?
  6. Hi MotoMiami. Did you check your spam / trash / deleted folder? I've come across many similar instances in which the service center reply was in one of those folders. Some even mass deleted one of those folders, and used their mail program's recovery option to find the email. If none of that applies, try contacting Nokta directly: Contact Nokta
  7. I guess the high frequency of the Accupoint makes it much more sensitive to tiny targets, and less sensitive to coin sized objects. That could come in handy with tiny targets that lower frequency pinpointers either miss or the targets have to be touching the pinpointer. I've gotten plenty of those tiny targets, in which the pinpointer wouldn't pick up. I had to grab clumps of dirt, and run them across the coil like some archaic chump! lol
  8. I dug a lot of foil in the mid to high twenties in BM, that correctly gave low teen IDs in Park mode. But again, BM doesn't seem meant for ID accuracy. Rather, just meant to make a sound on nonferrous. And yes, when swinging along and BM sees a nonferrous target...it stops me dead in my tracks. That's why I previously said it was a screamer πŸ™‚ My testing and comparisons were done with the natural swings we do while hunting. Testing by honing in on the target and doing the short wiggle, isn't a valid testing procedure in my books, because no one hunts like that. The advantages of DT and BM are more evident using a natural swing, instead of the short wiggle.
  9. I was able to get out yesterday and finally do some proper testing with DT and BM. I was experimenting in a public park with low mineralization. To start though, nowhere in the update description does it say that DT or BM goes deeper. The description states that these modes are designed to better separate nonferrous targets from the ground signal and ferrous objects. DT was working well in my testing. It very often turned a one way signal or an iffy one way signal, into solid 2 way nonferrous hits. It normally did so with clean audio and accurate IDs. BM worked well on about 30% of the fringe targets. With the other 70% of fringe targets, it either did no better, or did worse than Park Mode. BM also severely up averaged nonferrous targets, but that effect was more pronounced on lower conductors like foil. From what I've read, other than the depth thing, many are expecting BM to give accurate audio and ID, but I don't think that's possible. I mean, BM is designed for fringe targets. Fringe targets don't contain enough information to have accurate audio and ID. That is the very nature of fringe targets. That's why I don't think BM can provide better ID and audio than the other modes. All it can do (sometimes), is give an "on" audio response to indicate a nonferrous target, when other modes can't.
  10. Your ring total, as well as the type total, are almost identical to what I found last summer in an unhunted private swimming area. If it was 35 years ago when I first started hunting, the junker to silver / gold ratio would have been reversed. I'm going to be hunting the top of our local sled hill in a couple of weeks. I already hunted the bottom of the hill and didn't find any jewelry. I just got some clad and a lot of winter coat buttons / zipper parts. I guess that was expected though, as it's mainly kids that go down the hill, and they're covered in head and toe with winter clothing...kind of hard to lose jewelry through that. The top of the hill however, is the adult hang out. I haven't hunted it yet. The adults often take their gloves on and off for various reasons. That's a good way for a ring to slip off. Where were most of your ring finds in the sledding area?
  11. I'm finding the DT does what it claims to do, is easy to use, and has a consistent ID. BE on the other hand, is a "screamer" lol. I've learned that BE isn't about the ID, because the ID is erratic and inaccurate on nonferrous targets. In fact, the description for BE states that "Targets at fringe depths may not give an ID or their ID may be unstable". I've also learned that whenever instructions say something like "may not", it usually means "will not" πŸ™‚ BE is all about the audio. With my tests on wild fringe targets, BE screams "nonferrous!" on some targets. With the same targets, the audio using DT is not nearly as blatant, and the audio in regular mode is broken up or 1 way. All of that doesn't occur on all fringe targets. Put another way, BE doesn't usually know the type of nonferrous target it's seeing at the fringe, but it's very bold when it tells you that it sees a deep nonferrous target (compared to regular and DT mode, and provided the AG is similar)
  12. With some further experimentation in my backyard, I'm beginning to think that DT and BM aren't "technically" going deeper. Rather, DT and BM are exposing small and deep nonferrous targets that were previously missed, or very iffy, due to masking from the ground signal and / or iron objects. It's as though the improvement is in the separation of nonferrous targets from the ground signal and iron.
  13. Well, describing that vehicle as a beast, is much more apt than describing a metal detector as a beast. When the ladies see us metal detecting, I seriously doubt "beast" comes to their mind 😁
  14. Now that will be interesting! Then again, with SMF, we still don't know what frequencies are processed πŸ˜‘ Also, according to the BM instructions, it seems as though the additional ground balance in BM, is only needed when the ground mineralization changes due to objects like hot rocks...and that's only if the hot rocks are causing falsing. Other than the likes of hot rocks, then shouldn't it suffice to enter BM and just do a regular ground balance?
  15. Yep. Incidentally, here's another one a user made up. Kind of getting overly dramatic! πŸ™‚
  16. Hi Phrunt. When Nokta announced that they were working on the new mode, they called it "Boost Mode". A Legend owner called it "Beast Mode" mode, and that name took off. After that, when Legend owners started referring to it, just about all were calling it Beast Mode. As such, Nokta decided to go with the flow, and renamed it to Beast Mode. The image is an altered version of Nokta's original image. It was altered by a YouTuber named Liam, who runs a channel called "History Revisited". Here is the original Nokta image:
  17. I just went into my backyard to take a few minutes to swing using BM. Like most of us, I've pounded my backyard with various settings / coil sizes, and cleared it of all nonferrous targets. I was out there for about 15 minutes in BM mode, and came across two (possibly) nonferrous targets! Whaa?? Both maxed out the depth meter, and showed nothing on Ferrocheck. The ID's were bouncing between ferrous ID's and penny/dime ID's. Both gave solid 2 way hits in BM. Switched to Park with DT activated, and got 1 way hits on both targets, but the ID was around 23 (just below nickel). Park mode without DT, wasn't even hitting those targets at all. I haven't even dug them up yet. I'm tired, not feeling well, and it's getting cold and dark out. I was just perplexed and excited, so I thought I'd post πŸ™‚ I don't think the targets are iron falsing, because iron falsing typically gives me an ID just below nickel, and BM gave me a dime / penny ID. It's weird stuff that I'm still trying to figure out! Also, my backyard is layered in ferrous trash, so it just well may be that a main benefit of BT is much better iron unmasking performance??? Oh almost forgot...I just did a regular ground balance, and not the BM ground balance. BTW- The tones in BM are really starting to grow on me. Enough so, that I think I'm going to switch from square tones to whatever the heck the tones are in BM πŸ™‚
  18. That's good info. I didn't even bother going through the whole 2nd ground balancing thing, because my ground is so darn mild, that I didn't think it would matter. Anyway, I think my original assumption was correct...which I then thought was incorrect after the release lol. That is, I thought and mentioned that BM would likely be a very low frequency (like around 2.8 khz) mode. Your tests may very well help to confirm that. I also just read a post from Dilek, in which she said that BM is a separate mode. Nokta used Gold Mode to access BM, because there was no room for the icon in the other modes.
  19. I had a chance to experiment a little further with in the wild targets, instead of a controlled test. DT is working well. The sweet spot setting in my ground is 2 to 3. Any more than that, and I begin getting some falsing and audio stuttering. Beast Mode though? I'm still scratching my head on that 😁
  20. Thanks for all that Midalake. The Legend should be getting about the same depth as the 800. Well, that's what I've seen in the beach depth comparisons between the two πŸ™‚ The default salt stability control on the Legend is set at maximum. That setting should have a notable effect on depth. I believe you mentioned that the Legend was running very quiet...perhaps too quiet as the salt stability level was overcompensating? Kind of like a ground balance setting that is set way too positive? That's the first I've heard of any water hunter say the shaft has too much flex. Nor have I experienced that in my water hunting. Are you certain the cam locks were locking properly?
  21. Turns out, that Beast Mode only works in Gold Mode. Anyway, I just did a quick test with the new update using a buried dime that was very iffy in Park Mode. It was a 1 way hit, and even that 1 way hit was scratchy and intermittent. Beast mode was much more quiet on the dime than Park mode. I don't use gold mode, but I did find out that gold mode's audio gain default is much lower than Park mode. I raised gold mode's AG, and beast mode gave about the same very iffy response as park mode. I do have very mild ground, so I'm wondering (especially given gold bearing ground mineralization), is if beast mode is mainly effective in mid to high mineralized ground. On the other hand, the DTI in Park mode made a significant difference on the dime, by turning the very iffy "don't dig me" signal, to a solid 2 way hit...even when raising the coil some.
  22. The Deep Target Identification was completely unexpected. We all know that all nonferrous targets identify as ferrous when at the very edge of detection, so finding out how exactly that feature works will be interesting. With that said, I'd like to know how beast mode works as well. Maybe a very low frequency around 2 KHz?
  23. I know the cracked rib pain. Knowing a sneeze is coming on, is brutal anticipation, followed by "fall to the floor" pain. Rob, How about using your other arm?
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